Perfect Split fixes the problem of not being able to simply cut a polygon, or group of polys, from a mesh and paste that group as a new object; leaving a hole where it once was. Instead of the tedious task of copying, pasting, deleting unneeded polys, optimizing meshes and blah blah blah; what a waste of time, but no more! 1 click solutions rule!
| Supported C4D releases: | R12, R13, R14 |
| Required C4D modules: | - |
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Hi and thanks for this great time-saver plugin. I’ve found a problem in it: when you run it the first object in the C4D hierarchy gets renamed. Is it possible to solve this issue? Thanks a lot again,
Michele
Hi,great time saver.It would be nice if the spliited polygons would be a parent of the object after the comand.
Thank you, the plugin works fine and the icon is on the c4d surface.
Greetings
i have sent all of you with an icon issue an email but have gotten no response. If you have the icon issue and did not get an email please let me know so that i can help you fix this problem.
thanks.
Check your email Charles =)
I also have the missing icon problem in R14 x64. Any solutions to this problem yet please?
i should have something for you guys by this weekend. the issue seems to be hit and miss with no real reason for it so its made pinpointing it fairly problematic. you can hit me up on twitter @RagingClaw if you want to discuss things more in depth :)
quick question though, if you hold in SHIFT and press “C” you will get a prompt; if you type in perfect split in that box (its a command search) do you see the icon there or is it gone as well?
No response to the missing icon?
Thanks
ah nuts. Im very very sorry! life kicked my ass and to be honest i forgot :(
i will do my very best to get this resolved for you within the next few days, hopefully the next few hours.
again, im very sorry
Charles
I also have the missing icon problem. Using 16-bit R14 and Windows 8 Pro x64
Thanks
me too… Icon doesn’t show on UI its in the plug in folder though…(Win 7 64-bit R13.061)
Thanks.
Hi Charles,
I’m fairly new to C4D so I was having the same frustration trying to do somthing as simple as make part of a mesh a separate object which I need to do ALL the time. It was a relief seeing that I’m not the only one ! This tool is awesome.
One wish list feature would be to be able to keep the mapping coords on the newly created object. Or perhaps this is a limitation of C4D split command?
Thanks a lot anyway.
Juan
Hi Charles, I put the perfect split folder into my plug ins folder and it does not show up
in the drop down menu. I am on a mac 10.7.4
Thanks, Dave
Hi, thanks for the good plugin.
One mistake, no icon for the plugin in c4d
hmmm, no else has reported that. are you using a mac, or windows? if windows are you running 32bit or 64bit? Ive had 1 report below that some windows 64bit machines running 64bit Cinema have had an issue with a missing python library. this might be causing the plugin to not load right, thus screwing with the icon. im working to resolve this.
I work with Win 7 x64.
Thank you for your commend
Thank you. i’ve the same problem :(
remember that if you are on R12, to look under the Python > Plugins menu and not the regular Plugins menu. You can also look in the command manager for Perfect Split and see if you have it there. If its not in the command manager then we have bigger problems. I have a fix for the missing library coming.
Hi,
Perfectsplit don’t work for me in R13.061 you can see here the message in my console https://lh4.googleusercontent.com/-A23N58uiM80/UAEbco_Mq2I/AAAAAAAADUo/ozJM_Qz1lrU/s800/plantage.png
Regards
Math
that is one crazy error! good news is i think i know the issue. Looks like you are missing a python library file, which is dumb cause it should have been included with python by default. Good news is im not actually using that lib for anything so i will strip it from the import. can you send me an email at rowland.charles AT gmail .com so i can send you a version to test.
thanks.
If I split off a polygon from a side of a cylinder, the axis orientation for the new part has the same object orientation as world orientation. I can’t move it radially away from the parent object by dragging.
The new split object’s local axis orientation should be based on it its normal direction, right?
yes you are correct. i will take a look at this. thanks for the find!
Thanks Charles and Lilly! I am looking-forward to using this…thanks again for this useful plugin!