Category

Python Script

Tags

Edge, Joint, Modeling, Workflow

Developer

Sam Welker

Edge to Joints v.1.1

A new script built to speed up your rigging workflow. Edge Selection to Joints will convert edge selections to joint hierarchies. This is great for quick rigging planes into paper, rigging character’s faces, and much more with speed. We are giving this script away for the holiday season, we hope you enjoy it!


Supported C4D releases: R13, R14
Required C4D modules: -
it's free!
Download now

Description


This is a simple tool that will take any polygonal edge selection and turn it into a joint chain. Credits to Sam Welker and Charles Rowland http://www.thinkparticle.com/ http://www.wickedsword.com/ @samwelkertv and @ragingclaw on twitter

Discussion about this product

  1. Reply
    mike dar on May 1, 2014 at 3:29 pm

    Never mind, seems it does deploy in R15 on Edges! Have to take up on my animation courses again now!

  2. Reply
    mike dar on May 1, 2014 at 3:25 pm

    A fantastic plug!
    Question, Is there a possibility of fixing for use in R-15??

    Thanks for your consideration.
    Mike.

  3. Reply
    Moez on February 6, 2013 at 12:59 pm

    hi, I can’t install the plugins on R14, could you tell me where to put the folder please. Thank you in advance for all this great work

  4. Reply
    fankhauser on February 3, 2013 at 12:25 pm

    ok got it.

    sorry dude

  5. Reply
    fankhauser on February 3, 2013 at 12:14 pm

    Hi

    Your script looks awesome.

    Can you tell me how I can implement it in c4d? I am too stupid..

    Thanks a lot

    Greetings

    Lars

    • Sam Welker on February 7, 2013 at 1:45 am

      Hey glad you got it! Sorry I didn’t respond until now.

  6. Reply
    trekki on January 11, 2013 at 7:33 pm

    Hello,
    for me it does not work plugin. I work with C4D R13 x64.
    Have an idea?

  7. Reply
    trekki on January 8, 2013 at 7:34 pm

    Hi.
    works the tool with c4d r13 64 ?
    Thanks
    trekki

    • Sam Welker on January 9, 2013 at 9:51 pm

      I believe so

  8. Reply
    Chris Arnold on January 5, 2013 at 12:41 am

    Hi, loving this tool! Makes rigging incredibly easier!

    The one addition that would be useful would be the ability to invert the joint chain created. Or another button to press if you want to create the joints in the reverse order.

    I’m not good with Python so there may be an easy workaround for this.

    Thanks for this free tool!

    Chris

    • Sam Welker on January 7, 2013 at 4:44 am

      Glad you like it! I will talk to Charles to see if we can update it!

      Thanks for your input :)

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