A workflow plugin that adds objects, inserts them into the multipass for you saving you loads of time and has the option for saving a log file for later reference.
Its great that you have it exporting a log file with the object buffer. I’m sure you could drum up a script in after effects to read that log file and change the names of the object buffers too. I’ll have a look into it if I get some time.
Hey,
Great plug in! I have a scene that it is not working on though. It’s quite complex I guess, is there an error script or anything I could send you to check out? Or the file maybe? I’ve tried the plug in on a simple file and it works great. So I guess there is something in the file that it doesn’t like.
Hey Ryan,
Just got your comment :) or maybe a :( is on order for this one lol. Its probably best I look at your file; i might see why its not working faster trying to write a generic debug script. Hit me up on twitter @RagingClaw, Facebook: http://www.facebook.com/cmrowl or send me an email and we can get you fixed up.
Ryan on April 13, 2012 at 12:01 am
All fixed! Thanks very much for your help Charles. Buffer Booster is a massive time/sanity saver
Hey everyone… having a small technical issue at the moment. The new version will be online shortly. You will get a link via email to update once its online. I apologize for the delay.
Renaming the buffers is possible but only for the multipass settings. Cinema doesn’t save that information out, so its pointless to do so… however, ill be releasing V2 very shortly and it saves a log file (if you want) of the object names and their buffer ids; its the closest you can get right now to saving them with names :(
Hey Adam, Buffer Booster WILL NOT delete any compositing tags you have previously set. It will only add an object buffer to the existing tag. IF there is not a tag, it will make one. So, all your current comp tag settings are safe :)
Its great that you have it exporting a log file with the object buffer. I’m sure you could drum up a script in after effects to read that log file and change the names of the object buffers too. I’ll have a look into it if I get some time.
Hey,
Great plug in! I have a scene that it is not working on though. It’s quite complex I guess, is there an error script or anything I could send you to check out? Or the file maybe? I’ve tried the plug in on a simple file and it works great. So I guess there is something in the file that it doesn’t like.
Cheers
Hey Ryan,
Just got your comment :) or maybe a :( is on order for this one lol. Its probably best I look at your file; i might see why its not working faster trying to write a generic debug script. Hit me up on twitter @RagingClaw, Facebook: http://www.facebook.com/cmrowl or send me an email and we can get you fixed up.
All fixed! Thanks very much for your help Charles. Buffer Booster is a massive time/sanity saver
Hey everyone… having a small technical issue at the moment. The new version will be online shortly. You will get a link via email to update once its online. I apologize for the delay.
problem is fixed! new version is up and begging for your attention!
I am waiting for that version that renames the object buffers too. But I just bought your script, it’s a great plugin anyway.
julien, see my above comment as it answers your question too :)
oh, and thanks for the kind words and your support! i appreciate it!!!!
This looks great. Are you planning on releasing a version the renames the object buffers based on their objects name?
Renaming the buffers is possible but only for the multipass settings. Cinema doesn’t save that information out, so its pointless to do so… however, ill be releasing V2 very shortly and it saves a log file (if you want) of the object names and their buffer ids; its the closest you can get right now to saving them with names :(
Great idea for a project. I have never had to use more than 4 or 5 but I can imagine a lot of people finding this very useful.
Does this replace your compositing tag? Or does it keep the same compositing tag you have and just change the OB settings?
Hey Adam, Buffer Booster WILL NOT delete any compositing tags you have previously set. It will only add an object buffer to the existing tag. IF there is not a tag, it will make one. So, all your current comp tag settings are safe :)